Habit apps, honestly

Leaderboards, badges and public pressure: when social challenge apps backfire

Leaderboards are great, if you're on the first page.

In this article
  1. What social and gamified apps get right
  2. Where it goes wrong
  3. What good support actually looks like
  4. How Koomo handles the social side

Doing a goal with other people can be powerful. Many apps turn that into competition: leaderboards, points tables, badges, public rankings, group challenges where everyone can see who's ahead.

It looks fun in the screenshots. In real life, it works for some people and backfires for many.

What social and gamified apps get right

Link to “What social and gamified apps get right”
  • Other people genuinely help. Knowing someone else is doing the same thing makes it feel less lonely.
  • A bit of play is good. Points and badges can make dull repetition feel lighter.
  • Shared challenges create energy. "Let's all do this for 30 days" is a great way to start.

Rankings reward the people who need help least. The person at the top of the leaderboard was probably going to show up anyway. The person in 47th place, the one most at risk of quitting, gets a daily reminder that they're losing.

A bad week becomes public. When everyone can see your progress, a rough stretch isn't just hard, it's embarrassing. The natural response is to go quiet. Many people stop opening the app instead of being seen at the bottom.

Comparison steals your goal. You started to feel better, learn something or create something. Now you're thinking about someone else's number. Their life, schedule and starting point are completely different from yours, but the leaderboard pretends otherwise.

Badges reward volume, not honesty. If points only come from "done" days, pretending pays and honesty costs. That teaches exactly the wrong lesson.

The group becomes a performance. In many challenge groups, people only post on good days. Everyone sees a highlight reel, feels worse about their own messy week, and posts even less.

What good support actually looks like

Link to “What good support actually looks like”

Other people make a goal easier when:

  • The group is small. A few people who actually know you, not a crowd of strangers.
  • Nobody is ranked. Everyone is working on their own thing at their own pace.
  • Honest updates are normal. "Missed today, back tomorrow" gets the same warmth as "done".
  • Support shows up after misses. A friendly nudge from a friend helps more than a notification that you've dropped three places.
  • Privacy is respected. You choose what's shared, and your reasons stay yours.

How Koomo handles the social side

Link to “How Koomo handles the social side”

Most apps

The person in 47th place, the one most at risk of quitting, gets a daily reminder that they're losing.

Koomo

Koomo has no leaderboards and no rankings, and nobody is compared to anyone else. You can do a commitment privately, alongside a small circle of friends, or share progress with people who follow you. You decide.

Honest updates, including missed days, are treated the same as good ones, and the reason you missed is never shown to anyone. The point of other people in Koomo is simple: to make it easier to come back.

FAQ

Do leaderboards help build habits?

They can motivate people who are already doing well, but they often discourage everyone else, especially after a bad week.

Is gamification good for habits?

A little play helps, but when points only reward "done" days, it encourages pretending instead of honesty.

What's the best way to use friends for accountability?

Keep it small, avoid rankings, treat honest updates as normal, and focus support on helping people come back after a miss.

Sanket · Founder

Sanket is the founder of Koomo. Engineer turned designer turned founder, he builds products at the intersection of technology, design and human behaviour, and is building Koomo for the day after you miss.

Why I built Koomo →

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